package mortal.game.rules
{
	import Message.Public.*;
	
	public class EntityType extends Object
	{
		public static const Player:int = 1;
		public static const Boss:int = 2;
		public static const Pet:int = 3;
		public static const DropItem:int = 4;
		public static const Transport:int = 5;
		public static const Escort:int = 6;
		public static const NpcShop:int = 8;
		public static const NPC:int = 50;
		public static const Pass:int = 60;
		public static const Scene:int = 99;
		public static const Point:int = 98;
		
		public function EntityType()
		{
			
		}
		
	}
}
